Friction is a signal
I spent a decade watching big teams struggle with the same problems in different clothes.
At Essence, it was reporting that took five people and three days to produce — and by the time it landed, the data was stale. At Call of Duty, it was growth operations that needed to move at the speed of a live game but were wired for quarterly planning cycles. In trading, it’s the same thing: latency, signal loss, system fragility that shows up exactly when you can’t afford it.
The industry changed but the friction never did. It always comes down to:
- A process that was built for a smaller team
- A tool that was chosen because it was popular, not because it fit
- A decision that gets made six times instead of once because nobody wrote down the answer
Most people treat friction as a tax you pay. I treat it as a signal — the system telling you exactly where to cut.
Find the friction. Remove it. Build the system.